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Gamedesign
During my first minor I worked on developing my own gameconcept and worked together with my classmates in order to execute one of the individual gameconcepts we had come up with. This became the game Cretaceous Crunch, a 3D-game where the dinosaur called Onyx has to defeat various aliens that have landed down on Earth. As a 3D-modeller, I was responsible for various different models as my priority learning goal for this minor was to gain skills in 3D-modeling. I did all of the batteries and weapons that were shown in the game, as well as all the spaceships. The model for the endboss was designed by a fellow student, but executed in Blender by me! I was also responsible for texturising the yellow enemy.















